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2014. 3. 14. 16:18

2009 - Final career project - Interactive Floor Engine from Alberto Milà Díaz on Vimeo.


Project created during February / March '09 at the MediaLab La Salle.

The engine has been developed with Processing and allows easy-to-build applications made with any programming language, both for interactive floors and touch screens.

It consists of several modules which permit calibration, communication and rich design. The core works based on IR modified webcams and vertical projections theory. Blobs detection is achieved through image treatment / comparisson and with JMyron's Processing library.

The main differential feature is the integration of a communication module which boosts interaction (the example applications in the video show "Nintendo DS" look alike functionalities).

The engine also uses the ColourLovers online API to offer elegant color palettes.

I hope you enjoy the video!

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